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MarkDynamic in combination with serialized meshes in DX11 crashes Unity
Steps to reproduce : - import the project attached- open the "Mark Dynamic Bug" scene- select the "Mark Dynamic" game object- enable... Read more
Modifying hierarchy via script and enabling OptimizeGameObjects doesn't ...
To reproduce:1. Open attached project2. Open scene MergeBug3. Enter play mode - note that the character on the left is not animating... Read more
Bullet point numbering in text is wrong
The bullet point numbering in text is wrong - please see attached screen shot for details. Link to page: file:///C:/Program%20Files%... Read more
Screen shots need to be updated for section on Mesh Filter and Mesh Rend...
Screen shots need to be updated for section on Mesh Filter and Mesh Renderer pages. Mesh Filter:file:///C:/Program%20Files%20(x86)/U... Read more
ModelImporter doesn't setup animation and avatar settings automatically
Steps to reproduce : - import the project attached- reimport the Animation.fbx and enable the Loop Time- press apply and notice that... Read more
broken headline formatting
-e: see title -repro:--go to Manual/CommandLineArguments.html--scroll to the bottom--NOTICE the "####DirectX feature levels" heading Read more
"Kind-of" text in Hardware Requirements table is too vague
"Kind-of" text in Hardware Requirements table is too vague as definition and does not give proper guiddance to the user. Maybe it wo... Read more
Clicking a link in the docs collapses all expanded classess
To reproduce:1. Watch the linked jing video Repro steps (in 4.6.0b2): 1. Go to ScriptReference/Events.UnityEventBase.html2. Click "D... Read more
Native iOS plugin rendering does not work since 4.5b1
The attached sample contains a scene with a camera that renders the device camera image using a native function in our Vuforia Augme... Read more
changing the offset of a text and undoing it makes it teleport
To reproduce:1. Create a Text2. Change it's offset using the slider3. Undo an actionExpected result: Switched offset goes backActual... Read more
All about bugs
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Latest issues
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- Crash on DualThreadAllocator<DynamicHeapAllocator>::Contains when closing a Sub Scene with DynamicBuffer to MetaChunkEntity in Play mode
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled