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Elements in the deepest level disappear when editing list size while usi...
How to reproduce: 1. Open the attached project "bug3.zip" 2. Select "GameObject" GameObjects in the Hierarchy 3. In Inspector, expan... Read more
Rect Transform track references don't get removed from the .prefab file ...
How to reproduce: 1. Open the user's attached project 2. Open the 'Director Prefab.prefab' file in a text editor 3. Observe the entr... Read more
Prefab is added to the opened scene whenever you RMB->Create->Prefab in ...
Prefab is added to the opened scene whenever you RMB->Create->Prefab in a folder with too long path How can we reproduce it using t... Read more
Animations will not work and opening the Animator will cause a crash whe...
How to reproduce: 1. Add Unity Standard Assets from the Asset Store to your assets 2. Open the attached project "Animation Clip Load... Read more
Cloth constraint values change when upgrading from Unity 2018.4 to Unity...
Steps to reproduce: 1. Download and open the project "ClothConstraintBug.zip" in Unity 2018.4.34f1 2. Open Assets/Scenes/SampleScene... Read more
Display.displays does not update when connecting/disconnecting an extern...
Reproduction steps: 1. Open attached project "Case_1330759" 2. Build and Run the Project 3. Observe the Text in the Build 4. Connect... Read more
Maximize on Play momentarily doesn't show Game view when entering Play Mode
Reproduction steps: 1. Create 3D Project 2. Toggle on 'Maximize on Play' 3. Play Scene 4. Observe Game view Expected result: Game v... Read more
Shader loses color until shader is reselected at runtime when Light Laye...
Reproduction steps: 1. Open attached Project 2. Open Assets\Scenes\Forma Sample 3. Press Play 4. Select the newly generated Cube (Re... Read more
[XR SDK] Line renderer collides the controller when Single Pass renderin...
Reproduction steps: 1. Open the attached project ("1332105R.zip") 2. Open the "SampleScene" scene 3. Enter Play mode 4. Set Game win... Read more
[HDRP] custom pass utils function blit two full screen triangles instead...
https://forum.unity.com/threads/custompassutils-some-pixels-drawn-twice-fixed-size-render-targets-not-working.1096018/ Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain's "Brush Masks" Overlay's default color doesn't match other Overlays
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up