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The 'Class can not exist in multiple namespaces in the same file' warnin...
How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'NotOk' Script and select 'Reimport'... Read more
Names of new Scenes created with Scene Template Pipeline are null/empty
Reproduction steps:1. Open attached project "SceneTemplateTest.zip"2. In Editor menu, select File -> New Scene3. In New Scene win... Read more
Keyboard.digit1Key.wasPressedThisFrame doesn't get registered when Ctrl ...
Reproduction steps:1. Open attached project "1338700.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click in Game View to get... Read more
Unity throws a NullReferenceException when reimporting an asset and havi...
How to reproduce:1. Open the attached project "Playables_don_t_initialise_properly_on_startup_in_Edit_Mode.zip"2. Open 'Sequence Cor... Read more
[Terrain Tool] Icons for Reset is distorted in the terrain tool
[Terrain Tool] Icons for Reset is distorted in the terrain tool. Icons for Reset is distorted in the terrain tool for various tool C... Read more
[HDRP] On Demand shadow updates fail when Reflection Probe is updated in...
How to reproduce:1. Open the user's attached "ShadowRendering_ReflectionProbes3.zip" project2. Uncomment everything in the BeginCame... Read more
[Terrain Tool] Different property fields are overlapping in Brush Mask F...
[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, differ... Read more
[Terrain Tool] Brush strength value gets clipped in Paint terrain
[Terrain Tool] Brush strength value gets clipped in Paint terrain. In Paint terrain under the stroke setting, the Brush strength val... Read more
Multiple errors get thrown when double-clicking on the Debug.Log message...
How to reproduce:1. Open the attached '1340915.zip' project2. Open the 'SampleScene'3. Enter the Play mode4. In the Console double-c... Read more
Inspector import settings are slow to load when selecting a model with a...
How to reproduce:1. Open the attached project "LoadingIssue.zip"2. Open Character folder in Project window3. Click on Zelda_for_unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”