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[AR Foundation] Prefab with ARMeshManager as a child of ARSessionOrigin ...
Reproduction steps: 1. Open the attached project ("ARMeshManagerBug.zip") 2. Select the "ARSessionOrigin" prefab Expected result: P... Read more
Editor crashes with various stack traces when entering Play Mode after r...
How to reproduce: 1. Open the attached project 2. Open the Scene 'OutdoorsScene' 3. Enter and exit Play Mode 4. If the crash doesn't... Read more
[UI Toolkit] Can't create TextSettings asset file in Packages > Local Pa...
How to reproduce it: 1. Open the user's attached project "UIToolkit2.zip" 2. In the Project window open a Packages > Local Package f... Read more
[iOS] [UIToolkit] scroll doesn't work when using the new Input System
Reproduction steps: 1. Download and open the attached "New Unity Project (1).zip" project 2. Build and deploy to iOS 3. Attempt to s... Read more
AssetPostprocessor.OnPostprocessPrefab() is not called when removing com...
How to reproduce: 1. Open attached project "OnPostprocessPrefabIssue-2021.2.zip" 2. Select "Assets/Cube.prefab" in Project window 3.... Read more
[UWP] Build is not launched when focused to other program while doing bu...
How to reproduce: 1. Create a new project 2. Switch to UWP 3. From Menu Toolbar select File -> Build and run 4. Focus on some other ... Read more
[XR][Multiview][URP][Quest] UnlitTransparent_SG shader doesn't get rende...
Repro steps: 1. Open the attached project "BrokenTransShader.zip" 2. Build and Run on Quest Actual: All of the GameObjects are rend... Read more
Project Browser selection Tooltip is always in fixed Position when hover...
Reproduction steps: 1. Create a new empty Project 2. Create a new Asset (For example a Script) 3. Select the new Asset 4. Hover the ... Read more
[UI Toolkit] ScrollView element styles cannot be changed in uss
How to reproduce: 1. Open the attached '1312542-repro.zip' project 2. In the Project window double-click on the 'Dragger-Not-Resizab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze due to rapid changes in "Total Time"
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link