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[TextMeshPro] 3d text throws error and doesn't render when script compon...
TextMeshPro 3d text throws error and doesn't render when script component is reset via cogwheel. Refer the video attached Steps to ... Read more
[Shader] Texture input field of blackboard in shader graph is clipped
Texture input field of blackboard in shader graph is clipped. Even default text "None (Texture)" or selected texture name is clipped... Read more
[Android] NetworkTransport doesn't clear queue from QoSType.StateUpdate
Steps to reproduce: 1. Open user attached "irlDAndroid" project 2. Build and install to your android device 3. Open user attached "i... Read more
ReadPixels behave differently on DX12 when the project is set to Linear ...
Steps to reproduce: 1. Open the attached project 2. Open SampleScene 3. Make sure the projects rendering settings are set to Linear ... Read more
Applying a preset to a material changes its name in the Inspector and it...
Repro steps: 1. Open QA attached project "presets" 2. Select material "B" in the Project Window 3. In the Inspector click the Preset... Read more
The color of a newly created material asset doesn't change when applying...
Repro steps: 1. Open QA attached project "presets" 2. Create a material asset in Project Window 3. Make sure the new material is sel... Read more
[HDRP][Windows] Opening High Definition RP(Preview) template makes edito...
Steps to reproduce: 1) Open Unity and click on "New" button(to create a new project) 2) Select High Definition RP(preview) template... Read more
[VideoPlayer] Direct audio output webm videos play only through one spea...
How to reproduce: 1. Open the attached project 2. Play Render Texture scene 3. First video is mp4 and plays with Audio Source audio ... Read more
The script cannot be loaded in the Inspector when a namespace is declare...
How to reproduce: 1. Open attached Unity project "Client" 2. Select Assets --> Prefabs --> Board --> BoardView prefab in the Project... Read more
Particle effect stars flickering in play mode using Control Track with c...
If using Timeline with Control Track and Particle effect with a child Particle effect with Start Delay that is added in Control Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP
- Crash on buffer_add_value_full when hovering over SerializedProperty.boxedValue in Debug Mode after ISerializationCallbackReceiver.OnAfterDeserialize modifies value
- Editor is not capitalised consistently in Preferences window
- [Linux] “Restore Defaults” warning window appears behind Profiler Modules dropdown
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds