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0
votes
Fixed

Checking the 'Disable Unity Audio' checkbox breaks the Playable Graph wi...

Animation

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Sep 29, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (GraphTest), SampleScene2. Open the Project Settings window3. In the Audio section c... Read more

3
votes
Duplicate

[VR][19.3] Editor crashes when entering play mode with Terrain

XR SDK

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Oct 01, 2019

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Version/s: 2019.3.0b1, 2019.3.0b5

Steps to reproduce:1. Create a new project2. Add Terrain3. Enable VR4. Enter play mode Results: Editor Crashes Reproduced with: 2019... Read more

0
votes
Not Reproducible

[URP][VR] Realtime lights glitch depending on camera position in VR

Package: Scriptable Render Pipeline Universal

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Oct 03, 2019

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Version/s: 7.1.1

Steps to reproduce:1. Download 1188816_repro.zip and open "SampleScene" scene2. Enable XR3. Enter Play mode4. Move camera close to t... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
Won't Fix

Point Light 2D Inner Radius Gizmo Blends in too much and is difficult to...

Package: Scriptable Render Pipeline Universal

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Sep 09, 2019

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Version/s: 6.7.1 - 7.1.2

Reproduction steps:1. Open the attached project named Case_11828482. Open the NewScene3. Select the PointLight 2D in the Hierarchy w... Read more

0
votes
By Design

[Linux] [UI Elements] Sections properties description is not showing in ...

UI Toolkit

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Sep 30, 2019

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Version/s: 2020.1.0a7

Properties under Case, Estimated Time, Priority, Actions for the Sections from UIElements are distorted, refer attached screenshot. ... Read more

0
votes
Not Reproducible

[UI Elements] IMGUI-UI Element comparison window turns black on expanding

UI Toolkit

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Sep 30, 2019

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Version/s: 2020.1.0a6, 2020.1.0a7

Steps To Reproduce: 1. Open the Attached project2. Go to Menu> UI Test Suite > Open FTP3. Binding/Controls > Open Window4. ... Read more

0
votes
Fixed

[Input System] Compile errors when using C# keywords as action names

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

When using "Generate C# Class" on an .inputaction asset, giving an action a name that is also a C# keyword will lead to a compile er... Read more

3
votes
Fixed

[iOS] Storyboard's referenced resources are not exported to Xcode project

iOS

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Sep 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Select the "LaunchScreen.storyboard" file4. Notice... Read more

0
votes
Not Reproducible

Mesh preview is blank when a Custom Renderer with a "Before Rendering" R...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2019

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Version/s: 7.1.2

How to reproduce:1. Open the attached "BlankMeshPreview.zip" project2. Select the "Mesh.fbx" asset3. Look at the Mesh Preview in the... Read more

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