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BadImageFormatException is thrown when calling GetCustomAttributes on ce...
To reproduce:1. Open attached project ("case_1185125.zip")2. Press Play3. Observe Console Expected result: No errors are thrownActua... Read more
[HDRP] Light Probe gizmos are overlit after baking the scene with the Sh...
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. In the Lighting window click 'Generate Lighting' button;3. Wa... Read more
[UWP][19.2] Build fails when using Burst with Mixed Reality Toolkit
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project Results: Build will fail with a Burst compi... Read more
[SerializeReference] Inspector shows the wrong editor for fields that us...
1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference]... Read more
[Linux] Adding terrain tools package makes an endless loop of importing
To reproduce:1) Create a new project2) Select "Window -> Package Manager" in the top bar3) Reveal preview packages4) Install Terr... Read more
[SerializeField] UnityEvent generic type can not be resolved when using ...
1) Add component UnityEventBug to a GameObject2) Notice that the SerializeField field does not have a type argument.3) Interact with... Read more
Missing Profiler.EndSample errors appear after switching profiling target
How to reproduce:1. Create a new Unity project2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android dev... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...
How to reproduce:1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene"2. Observe top white tiles having woodp... Read more
Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...
How to reproduce:1. Open attached project2. Open the SampleScene3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1, 20... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject