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[IL2CPP] Including the Input System package in project significantly add...
Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more
[macOS][Xcode] ARM64 architecture is expected when archiving project whi...
How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Enable the 'Create Xcode Project... Read more
IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" ...
How to reproduce:1. Open the attached project "UnityLinkerEndlessProj.zip"2. Build the project Expected result: Build is successfulA... Read more
[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Create a new project in... Read more
Shader.CompileGPUProgram takes more time to execute every time URP setti...
Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more
Multi-selected objects' child objects don't get selected in the Hierarch...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'TopParent1'4. Hold Shift on... Read more
[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...
Step to reproduce:1. Open the attached project ("1319420.zip")2. Build and deploy the project to a device with more than 2GB of memo... Read more
[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more
InvalidOperationException gets thrown in the Console when using the new ...
How to reproduce:1. Open the attached '1336180.zip' project2. Open the 'Test' Scene3. Enter the Play mode4. Observe the Console Expe... Read more
Input not registered when using a non-English keyboard layout on Linux
Reproduction steps:1. Open project "case_1330732.zip"2. Open Scene "SampleScene"3. Install non-English keyboard layout4. Use install... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window