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[SerializeReference] Inspector shows the wrong editor for fields that us...
1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference]... Read more
[Linux] Adding terrain tools package makes an endless loop of importing
To reproduce:1) Create a new project2) Select "Window -> Package Manager" in the top bar3) Reveal preview packages4) Install Terr... Read more
[SerializeField] UnityEvent generic type can not be resolved when using ...
1) Add component UnityEventBug to a GameObject2) Notice that the SerializeField field does not have a type argument.3) Interact with... Read more
Missing Profiler.EndSample errors appear after switching profiling target
How to reproduce:1. Create a new Unity project2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android dev... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...
How to reproduce:1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene"2. Observe top white tiles having woodp... Read more
Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...
How to reproduce:1. Open attached project2. Open the SampleScene3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1, 20... Read more
2D URP Lights - Moving the Shadow Intensity slider causes the scene to d...
Moving the Shadow Intensity slider on a 2D light causes the scene to disappear. Steps to reproduce- Open the attached project in 201... Read more
Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce:1) Open the attached project and scene2) Select Atlas in the project browser3) Change inspector to Debug, and check the... Read more
[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after...
[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after reloading scene or entering Play Mode If the user positions... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons