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Crash on OnDemandScheduler::HandleImportWorkerLogs when performing vario...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
[Android] Editor freezes while building a Scene for Android
Reproduction steps:1. Open the user's supplied project2. Build or Build and Run to an Android device Expected result: Editor build's... Read more
Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
RenderGraph Viewer lists attached standalone build as the last data capt...
Steps to reproduce: Open the attached project Open RenderGraph Viewer window (Window -> Analysis -> RenderGraph Viewer) Create... Read more
[iOS] Crash after waking device from sleep when creating WebSocket with ...
After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce:1) Open the a... Read more
Stage specific shader keywords triggering errors on Vulkan editor
Steps to reproduce: Create a new URP project Copy the attached shader to the project Select the shader and see the "undeclared ident... Read more
[Quest 2] When using Scenes with Oculus layers and building for Android ...
Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK.zip"2. Open "UnderlayCubemap.unity" Scene3. Make sure OpenGL... Read more
Standalone Profiler Targets another Project if a Standalone Profiler was...
Steps to reproduce: Open any 2 Projects with the same Editor Version Open the Standalone Profiler in both Projects (Window > Anal... Read more
[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed