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0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Duplicate

VFX Graph font size change does not adjust Sticky Note size when smaller...

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Oct 22, 2025

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Version/s: 2022.3.68f1, 6000.0.60f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3

Reproduction steps:1. Create a new project2. Install Visual Effects package3. Create VFX Graph and open it4. Create Sticky Note5. Wr... Read more

0
votes
Active

UI Builder Data Path Source List starts flickering and scrolling when tr...

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Oct 14, 2025

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Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Open the attached project Open testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add Bin... Read more

0
votes
Duplicate

Error when switching between Gamma and Linear color spaces

Editor - Other

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Mar 04, 2015

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Version/s: 5.0.0f3

In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more

0
votes
In Progress

Texture 2D Importer fails to assing a default value to the "namefileidta...

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Oct 03, 2025

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Version/s: 6000.0.59f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-118892.zip” project2. Drag and drop any texture (.png) asset into the Assets folder3. Ri... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

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Jan 07, 2017

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Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce:1) Open the a... Read more

0
votes
Fixed

[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)

Package: Shader Graph

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Mar 07, 2019

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Version/s: 6.4.0

Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more

0
votes
Won't Fix

Build fails to compile when using burst compiling

Package: Burst

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Mar 13, 2023

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Version/s: 1.8.3

Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more

0
votes
By Design

Editor fails to load while disconnected from the internet

Hub

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Jun 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0b13

Reproduction steps: 1. Go to "C:\Users\user\AppData\Local\Unity" and delete/move everything2. Go to "C:\ProgramData\Unity" and delet... Read more

0
votes
Fixed

[FBX] Unity ignores pentagon shaped polygons

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Mar 04, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more

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