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0
votes
Fixed

[OpenGLES3] [URP] GLSL link error: Fragment info errors are thrown after...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

GLSL link error: Fragment info errors are thrown on restarting editor after switching Graphics APIs to OpenGLES3. Steps to repro: 1... Read more

0
votes
Won't Fix

Fuzzy finder rebuilds unit options after exiting playmode

Package: Visual Scripting Bugs

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Jul 21, 2020

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Version/s: 2.0.0a12

The first time you open the Fuzzy Finder it'll take time to load the Unit Options list. After it's built the initial list the Fuzzy ... Read more

0
votes
Fixed

[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...

iOS

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Jul 20, 2020

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Version/s: 2020.1.0a5, 2020.1.0b16, 2020.2

Reproduction steps: 1. Open the project in "manual-certificate-bug.zip" and build for iOS 2. Deploy to an iOS device and inspect the... Read more

0
votes
Fixed

[Shader Graph] Unsave icon (*) does not disappear from the shader name o...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

-Unsave icon (*) does not disappear from the shader name on saving for HDRP shaders. -It disappears when saving shader twice. -It oc... Read more

0
votes
Fixed

[HDRP] Save Scene pop up appears twice while restarting editor after cha...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

Save Scene pop up appears twice while restarting editor after changing the configuration to HDRP+DXR. Steps to repro: 1. Create ane... Read more

0
votes
Won't Fix

Selecting a game object before entering play mode stops instantiation of...

Package: Visual Scripting Bugs

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Jul 21, 2020

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Version/s: 2.0.0a12

If you are using variables from a Bolt Scene class, they are visable in the heirarcy, when in play mode. If you select a game objec... Read more

0
votes
By Design

FBX is included in Build when Particle System Renderer Mode is changed f...

Build Pipeline

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Dec 31, 2019

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Version/s: 2018.4, 2018.4.13f1, 2020.2

Reproduction steps: 1. Open the attached project "AssetBeingIncluded.zip" 2. Create a new Scene and in the Hierarchy window a Partic... Read more

1
votes
Fixed

[macOS] Missing Profiler.EndSample and Non matching Profiler.EndSample e...

Profiling

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Jul 21, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a18

How to reproduce: 1. Create and open a new project 2. In the Menu bar, go to Window > Analysis > Profiler 3. Make sure profiler is r... Read more

0
votes
By Design

[Profiler] Counter makes it look like profiler has "lost" data

Profiling

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Jul 21, 2020

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Version/s:

steps to repro: 1. set the profiler capture limit in preferences to max (2000) 2. open profiler 3. profile edit mode for over 2000 f... Read more

0
votes
Fixed

[Packman] Files aren't checked out when they are made writable by Packag...

Packman

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Jul 15, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Create and open a new Unity project 2. Set up perforce version control on it and close the project 3. Open "man... Read more

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