Search Issue Tracker
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more
[2D][2D Animation] Button's title misspelled when Auto Geometry is selec...
How to reproduce:1. Open the attached '2DAnimTest_18_4_10f1.zip' project2. Select Assets > Sprites > 'Fei_Cel_group' sprite3. ... Read more
Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...
Reproduction steps:1. Open the attached project named Case_11891072. Open the "Test" Scene and observe that the Tilemap in the Scene... Read more
[Animation 2D] A ghost Sprite is created behind the original Sprite when...
Steps to reproduce:1. Open the attached project "Case_1189557"2. Navigate to Window -> 2D and open Sprite Editor window3. In the ... Read more
Burst Inspector's right-side scroll bar is barely visible
To reproduce:1) Open the attached project2) Open Jobs -> Burst -> Inspector3) Select one of the white entries and "Refresh Dis... Read more
Delegate points to the base method instead of override when passing it t...
How to reproduce:1. Open the attached project "1188422.zip"2. Open the Console window3. Enter Play mode4. Inspect the Console Expect... Read more
[Android] Application crashes on RayCast method when Burst package is ad...
To reproduce:1. Open attached project2. Build and run to Android device Actual result: After splash screen application crashesExpect... Read more
[XR] Using Single Pass Instanced RenderTexture comes out as blank (grey)
Steps to reproduce:1. Download 1182026_repro.zip2. Open 'MultipleCameras' scene3. Make sure Single Pass Instanced mode is set4. Ente... Read more
[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...
To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more
[URP][PostProcess] Gaussian mode in Depth of Field breaks Single Pass re...
Steps to reproduce:1. Download the attached project2. Open "SampleScene" scene3. Enter paly mode Expected results: Depth Of Field is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code