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0
votes
Fixed

Delegate points to the base method instead of override when passing it t...

Mono

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Oct 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.10f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project "1188422.zip"2. Open the Console window3. Enter Play mode4. Inspect the Console Expect... Read more

0
votes
Fixed

[Android] Application crashes on RayCast method when Burst package is ad...

Package: Burst

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Aug 09, 2019

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Version/s: preview.4 - 1.1.0

To reproduce:1. Open attached project2. Build and run to Android device Actual result: After splash screen application crashesExpect... Read more

0
votes
By Design

[XR] Using Single Pass Instanced RenderTexture comes out as blank (grey)

XR SDK

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1182026_repro.zip2. Open 'MultipleCameras' scene3. Make sure Single Pass Instanced mode is set4. Ente... Read more

0
votes
Fixed

[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...

Mobile

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Sep 19, 2019

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Version/s: 2018.4, 2019.2.5f1, 2020.1

To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more

0
votes
Fixed

[URP][PostProcess] Gaussian mode in Depth of Field breaks Single Pass re...

Package: Scriptable Render Pipeline Universal

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Sep 21, 2019

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Version/s: 7.1.1

Steps to reproduce:1. Download the attached project2. Open "SampleScene" scene3. Enter paly mode Expected results: Depth Of Field is... Read more

0
votes
Fixed

ArgumentNullException when adding device

Package: Input System

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Sep 26, 2019

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Version/s: 1.0.0

-e: When rebinding conflicts with the default bindings are resolved by overriding them with an empty string to unbind them. However,... Read more

0
votes
Fixed

[URP][PostProcess] Depth of Field breaks Single Pass Instanced rendering...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2019

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Version/s: 7.1.2

Steps to reproduce:1. Download the attached project2. Open "SampleScene" scene3. Enter paly mode Expected results: Depth Of Field is... Read more

1
votes
Fixed

[Android] "Input.compensateSensors = true" does not work in Android Port...

Mobile

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Sep 22, 2019

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Version/s: 2019.2, 2019.3.0b4

To reproduce:1. Open attached project2. Build and run to android device3. Make phone portrait and tilt the phone up and down Actual ... Read more

0
votes
Fixed

Checking the 'Disable Unity Audio' checkbox breaks the Playable Graph wi...

Animation

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Sep 29, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (GraphTest), SampleScene2. Open the Project Settings window3. In the Audio section c... Read more

3
votes
Duplicate

[VR][19.3] Editor crashes when entering play mode with Terrain

XR SDK

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Oct 01, 2019

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Version/s: 2019.3.0b1, 2019.3.0b5

Steps to reproduce:1. Create a new project2. Add Terrain3. Enable VR4. Enter play mode Results: Editor Crashes Reproduced with: 2019... Read more

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