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Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" wh...
Reproduction steps:1. Open the user's attached project2. In the Project window, select Test.blend asset3. In the Inspector window, s... Read more
An empty custom editor will force all inspector windows to be redrawn ev...
How to reproduce:1. From any project, add the attached ForcesRepaint MonoBehaviour (see attached files)2. Create a new GameObject an... Read more
Loading invalid UXML or USS returns non null object
Loading UXML or USS files with errors returns non-null object. The import shows errors but you can still do var mysheet = AssetDatab... Read more
[ProBuilder] Probuilderize a Unity object with a material array will cre...
1. Open a new project2. Create a Unity simple cube3. In the Inspector, increase the size of the cube's material list from the Mesh R... Read more
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window2) Create a new gameobject then click on "Create" in timeline window3) Add Animation T... Read more
[Blackboard] Deleted properties still show up in the inspector
Repro steps:1. Create a new VFX and add it to the scene2. Open the VFX and create an exposed property (i.e. a float)3. Open the insp... Read more
Selecting elements with Shift + Up/Down arrow is broken in Hierarchy window
How to reproduce:1. Open attached project "BugReport2.zip"2. Select "Cube(3)" in the Hierarchy window3. Press Shift + Up arrow 3 tim... Read more
[Mobile] Crash with no stacktrace when apk is ran
Reproduction steps:1. Open user's attached project2. Build and run on Android/iOS Reproducible with: 2018.4.32f1, 2019.4.23f1, 2020.... Read more
[XR SDK] Tracked Pose Driver stops working after suspending play while R...
How to reproduce:1. Open the attached "Debug2.zip" project2. Build to UWP3. Open Visual Studios solution -> Build project (Debug,... Read more
[Shadergraph] Subgraph node precision is overriden when it does not matc...
Reproduction steps:1. Download and open the attached project "SubGraphBug.zip"2. Double-click the HalfPrecisionTest asset to open it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed