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Mesh is not rendered by DOTS at runtime when using Sprites/Default Shade...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Project window, select XMat and change it... Read more
Wrong elements are selected when holding shift and selecting Game Object...
How to reproduce:1. Open the attached project "ShiftClick.zip"2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Holdi... Read more
[TerrainTools] Tooltip of "Scale", "Rotation" and "Noise Field Preview "...
[TerrainTools] Tooltip of "Scale", "Rotation" and "Noise Field Preview " appear in the center. In the Noise Editor Window tooltip fo... Read more
[Input System] The first touch position is always zero when using mouse ...
Steps to reproduce:1. Open the user's attached project "Painter.zip"2. Navigate to Window-> Analysis -> Input Debugger3. Selec... Read more
[ARFoundation] CpuImages sample's framerate drops significantly
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip"2. Build and deploy for iOS3. Move the phone camera a... Read more
[HDRP] Game Object inside the Camera is moving in Motion vector debug wi...
Reproduction steps:1. Open the attached project ("HDRP Motion Vector Bug.zip")2. Open the "SampleScene"3. Enter Play mode4. Open Ren... Read more
Player Input Prefab calls action Events when using Player Input Manager
Reproduction steps:1. Open the attached "PlayerInputManagerTest.zip" project2. Enter Play Mode3. In the Game view, press the left mo... Read more
[TerrainTools] Tooltips are missing for the properties of Export Noise t...
[TerrainTools] Tooltips are missing for the properties of Export Noise to Texture settings. In the Noise Editor window, Tooltips are... Read more
Can't open drop-down menu when hovering over free space in Input Action
Reproduction steps:1. Create a new project and install the Input System package2. Create a new Input Action and open it3. Try to ope... Read more
Unknown type:'EntryListView' error appears instead of UI Toolkit contain...
How to reproduce:1. Open the attached "case_1336612.zip" project2. In the Project window, select Build Pipeline/Windows3. In the Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask