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Color defaults in System.Serializable class objects are ignored when add...
How to reproduce:1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene"2. In Hierarchy, select the "G... Read more
Generated locales are not displayed in WebGL build
Reproduction steps:1. Open the user's attached project and switch to WebGL platform2. Build and Run Samples/Localization/0.10.0-prev... Read more
"NullReferenceException: SerializedObject of SerializedProperty" is thro...
How to reproduce:1. Open the user's attached "DisposedIssue.zip" project2. Select the "Altlas" Asset in the Project window3. Press t... Read more
[2D][URP] Increasing Freeform Light 2D Falloff greater than 53 causes er...
[2D][URP] Increasing Freeform Light 2D Falloff greater than 53 causes errors in console Repro steps:1. Open SampleScene in attached ... Read more
WebGL Player freezes with 'Cannot enlarge memory arrays' error when the ...
How to reproduce:1. Create a new project (or simply open the attached project 'test-standart-shader.zip' and skip to step 6)2. In th... Read more
[MacOS] Editor does't show unsaved changes pop up if editor is closed us...
Steps to reproduce: 1. Open attached project2. Open window by clicking Test > SaveChangesWindow3. Click Set Unsaved4. Try to clos... Read more
[MacOS] Editor doesn't show unsaved changes pop up if editor is being cl...
Steps to reproduce: 1. Open attached project2. Open window by clicking Test > SaveChangesWindow3. Click Set Unsaved4. Minimize Sa... Read more
[TMP] Conversion Tool fails to Scan with some Windows Region options
Reproduction steps:1. Set your Windows Region to Lithuanian2. Open the attached project3. Click Window > TextMeshPro > Project... Read more
[iOS] Social API score.userID returns a legacy ID from GameCenter
Steps to reproduce:1. Open the attached project ("1312882.zip")2. Build and deploy the Xcode project to a device3. Press "Auth" butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used