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Toggle checkmark image is rendered after re-enabling the Image Component...
How to reproduce: 1. Open the attached project 2. Open AbstractColorFilterToggle prefab 3. Select Checkmark in the Scene Hierarchy 4... Read more
An error is thrown when loading an Asset using asynchronous await
How to reproduce: 1. Open the user's attached "Addressables Async Error" project 2. Open the Scene "SampleScene" (Found in the Asset... Read more
Crash after selecting presets for Large Textures
Reproduction steps: 1. Open user attached project 2. Select Assets\Texture2D.preset 3. If that doesn't hang, then click on a differe... Read more
[Android] Application.lowMemory event not raised before application runs...
Reproduction steps: 1. Open the attached project "AppLowMemoryBug_2018_4_33.zip" 2. Open the Profiler window 2. Build to device with... Read more
[ECS] Entity with CompositeScale does not scale around ScalePivot
Reproduction steps: 1. Open attached project "TestProject.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe "compositeScale... Read more
[HDRP] Glitches appear on GameObject when another GameObject with Opaque...
How to reproduce it: 1. Open the attached project "1323760.zip" 2. Load the "SampleScene" Scene 3. Move the camera around and observ... Read more
"OnTriggerExit" not being called when changing GameObject's position and...
How to reproduce: 1. Open the user attached project (test_unity.zip) 2. Enter PlayMode 3. Press the "Reparent Cube1" button twice 4.... Read more
[HDRP][DXR] Incorrect passes are rendered when Path Tracing override is ...
How to reproduce: 1. Open the "AreaLightCulled.zip" project 2. Open the "HDRPShowcasePictures" Scene 3. Select the "DefaultSettingsV... Read more
Text in GraphToolFoundation Window gets corrupted after adding com.unity...
How to reproduce: 1. Open attached project "FontRenderingIssue.zip" 2. Open GraphWindow (GTF Sample -> RecipeEditor). Expected resu... Read more
Both KeyDown and KeyUp events get invoked upon first mouse click in Game...
Reproduction steps: 1. Open attached project "1325742.zip" 2. Open "SampleScene" Scene 3. Right-click on the Game view Tab to open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working