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RaycastCommand performance is much slower in Linux compared to Windows
To reproduce:1) Open attached project and scene2) Have profiler ready3) Play the scene Expected: Same performance by both OS'esActua... Read more
[IL2CPP] Runtime for System.Diagnostics.Process is not implemented which...
Steps to reproduce:1. Open user attached project2. Build and run3. Observe an exception when 'Process' is called Reproduced on: 2017... Read more
[iOS][.NET4.6] Exception in System.Reflection.MonoProperty::StaticGetter...
To reproduce:1. Open project2. Make sure that Scripting runtime is set to .NET 4.63. Build and run on iOS device Expected: project w... Read more
[UI] CanvasGroup Interactable field value is not applied on element crea...
To reproduce:1. Open any project2. Create a UI panel named "GroupParent" and add CanvasGroup component3. Uncheck the CanvasGroup Int... Read more
Editor crashes when converting Legacy render pipeline to LWRP
Reproduction steps:1. Download user's project and open in Unity2. Go to Edit -> Project Settings -> Graphics3. Set Scriptable ... Read more
Memory leak when remotely profiling
To reproduce:1) Create a new project on Windows2) Build it for a Standalone platform as a development build3) Launch it on a differe... Read more
[Mixed Reality] Controllers are never detected when launching with Mixed...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build the project.3. Make sure you have the Portal clos... Read more
Blackboard disappears from a Shader Graph editor window if Shader Graph ...
How to reproduce:1. Open the attached Unity project.2. Open "New Shader Graph".3. Resize shader graph's editor window. Expected resu... Read more
Shader LOD doesn't work if shader is used in Blit()
Steps:1. Open attached project in comment2. Open repro scene, hit play3. Click on the 2 buttons on the left, which sets the maximum ... Read more
Object reflection is not set when using custom reflection
Reproduced on:1. Download user's project and open in Unity2. Open scene "SceneTest" and observe the objects3. Open scene "SceneTest ... Read more
All about bugs
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