Search Issue Tracker
[Windows] Timeout is not triggered when DictationRecognizer stops recogn...
Reproduction steps: 1. Open the attached project ("DictationError.zip") 2. Open the repro scene ("SampleScene") 3. Point your microp... Read more
Properties values do not rebind by the property names when changing Shad...
How to reproduce: 1. Open the attached project "1239564.zip" 2. Open the "Test" Scene 3. Select the "Cube" GameObject 4. Change "Cus... Read more
BindingExtensions.BindProperty binds a property to a field by its name
How to reproduce: 1. Open the project "BindProperty-bug" 2. Select the asset "Collection" in the Project window 3. Tick/untick the p... Read more
GC.Alloc allocates 40 bytes in RenderPipelineManager.DoRenderLoop_Intern...
How to reproduce: 1. Create a new project with URP or HDRP template 2. Import the Unity Recorder package from the Package Manager 3.... Read more
Color Picker and undocked Editor windows open on a different monitor tha...
How to reproduce: 1. Create a new project 2. In the Hierarchy select the "Main Camera" GameObject 3. In the Inspector press on the "... Read more
EditorWindow.GetWindow will open a window when running Unity in batchmode
Reproduction steps: 1. Download the attached project "1259135.zip" 2. Download the attached PowerShell script "ReproduceBatchMode.ps... Read more
Arrays are not Reorderable by default when SerializeField or SerializeRe...
How to reproduce: 1. Open the project "case_1260888-Reorderable" 2. Open the Scene "SampleScene" 3. Select the "GameObject" in the H... Read more
[Profiler] Autoconnect Profiler build setting opens a new Profiler insta...
Reproduction steps: 1. Create a new project or open an existing one 2. Open standalone Profiler (Window -> Analysis -> Profiler (Sta... Read more
Crash on `anonymous namespace'::TryNamingFBOFromAttachments after leavin...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select "Main Camera" and set it... Read more
RenderTexture.useDynamicScale always returns false when in Play Mode
How to reproduce: 1. Open the attached project's "case_1261713-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout
- Imported Object section disappears after deselecting file from the Materials tab
- Changes to Font Atlas Size are not saved when saving the project