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[HDRP] New SubLayer is not aligned with the BaseLayer under Render Sched...
All Newly added SubLayer is misaligned with BaseLayer under Render Schedule in the HDRP Compositor window, Refer to the attached vid... Read more
[HDRP] "SerializedObject target has been destroyed" error thrown on remo...
Unable to remove "HD Additional Camera Data (Script)" Component and below error is thrown, refer attached video "SerializedObject ta... Read more
[Addressables] Text after a dot character gets cut off when renaming a g...
How to reproduce: 1. Create a new Unity project 2. Import the Addressables package 3. Open the Addressables Groups window and create... Read more
Multiple Playmode Tests return different results when run in batchmode
How to reproduce: 1. Unzip the project 2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are ... Read more
[HDRP] Scene/Game view does not render anything with NullReference on un...
Scene view & Game view does not render anything with NullReference on pressing CTRL+Z after removing shadow overrides in Sky and Fog... Read more
[HDRP] Unable to add more than one Sky / RayTracing overrides in Sky & F...
-Unable to add more than one Sky & RayTracing overrides in Sky & Fog Volume. -On trying to add more than one overrides it throws Arg... Read more
No tooltip appears when hovering on the "Target Display" property of the...
How to reproduce: 1. Create a new 3D project 2. Select the "Main Camera" GameObject in the Hierarchy 3. Hover mouse on the "Target D... Read more
[HDRP] New SubLayer is added in the list with the same name under Render...
All Newly added SubLayer share the exacts same name under Render Schedule in the HDRP Compositor window, Refer to the attached video... Read more
[HDRP] All Shadow override removes on resetting in Sky and Fog Volume
All Shadow override removes on resetting in Sky and Fog Volume. Steps to repro: 1. Create a new HDRP template project 2. Hierarchy ... Read more
Ambiguous AOT stubbing C# code generated for implicit operators of third...
[Original Issue|https://support.ludiq.io/communities/5/topics/4966-ambiguous-aot-stubbing-c-code-generated-for-implicit-operators-of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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