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IL2CPP compiler errors when using explicit struct layout on classes with...
How to reproduce:1. Open the attached project "Il2cppTesting.zip"2. Build the project Expected results: The Build is successfulActua... Read more
[Profiler] "Requested frame does not exists" exception thrown on clearin...
"Requested frame does not exists" exception thrown on clearing UI frame data. Steps to repro:1. Create a new project.2. Windows >... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more
[HDRP] Package Cache warning is thrown on opening the project
Steps to reproduce: 1. Create an HDRP3D or HDRPSample3D project 2. Observe the console Actual result: "The package cache was invalid... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more
Gradient mode getter/setter does not have thread-safe access preventing ...
Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more
[Quest] SubsystemManager.GetSubsystemDescriptors() returns XR Display wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Lighting is rebaked after leaving Play mode for static objects, even whe...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more
AR Simulation error on ArSession.Reset - SimulationProvider.CreateVoxelG...
Steps to reproduce:1. Open the attached user's project "LulworthExerciseV.zip"2. Open Scenes > "Test Loader.unity"3. Check player... Read more
[Android][Il2CPP][ARM64] App crashes on startup on devices with Android 11
Repro steps:1. Open project "GooglePixelCrashRepro"2. Make sure Scripting backed is set to IL2CPP and Target Architectures to ARM643... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation