Search Issue Tracker
Recorder's window dropdown arrow overlays 'Wildcard' label
How to reproduce:1. Open user's attached '19.3.b3.zip' project2. Open Window > General > Recorder > Recorder Window3. Selec... Read more
Graphic artifact appears next to scene asset in Project window when drag...
How to reproduce:1. Open the attached 'project-1184235.zip' project2. In Project window select '1' scene3. Try to drag '1' scene int... Read more
Timeline Track group name overflows to track
Steps to reproduce:1. Open new project2. Add Timeline (Playable Director) to a gameobject3. In Timeline window Add a Track Group4. R... Read more
Timeline styling breaks upon entering/exiting play mode
Steps to reproduce:1. Open attached project2. Open SimpleAnim scene3. Select "Timeline" object and open Timeline window4. Go into/ou... Read more
Binary2Text crashes on ExposedReferenceTable entry key because of incorr...
How to reproduce:1. Open attached project2. Open Addressable window: Window/Asset Management/Addressables3. In the addressable windo... Read more
[Metal] Crash on __pthread_kill when opening a project that contains a T...
How to reproduce:1. Open the attached "case_1182153.zip" Unity project2. Observe the crash Reproducible with: 2017.4.32f1, 2018.4.9f... Read more
Search reset button is active in Test Runner Window when there is nothin...
How to reproduce:1. Open user's attached project (New Unity Project.zip)2. Open Test Runner window via Menu toolbar > Window >... Read more
Cannot select Rotate Tool local axis gizmos when they are perpendicular ...
To reproduce:1. Open attached project ("case_1183934.zip")2. Select "Cube" Game Object from Hierarchy3. Select Rotate Tool4. Try to ... Read more
[IMGUI] Distorted text appears on the edge of the Objects Packing list i...
Distorted Text appears on the edge of the Objects Packing list in sprite atlas. Steps to repro:1. Create a new project.2. Right-clic... Read more
[TextMeshPro] Reset Functionality doesn't work for Font Asset
Reset Functionality doesn't work for Following Properties under Font Asset1)Face Info,2)Font Weights3) Fallback Font Assets4) Glyph ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Sampling overlap causes graphical errors on specific Graphics APIs and Devices when using Framebuffer Fetch
- [Android] AssetBundle loading performance degradation when loading from a local Assetbundle
- [iOS][Android] Reflection with Generic Class returns unexpected values
- Shader Variant Collection Asset UI is hard to read when multiple Shaders and keywords are added
- Regression for "WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs"