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CreateInspectorGUI gets called twice when a custom Inspector is used for...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'MyScriptableObjectInstance' Asset3. Observe... Read more
[macOS] "build is damaged and cannot be opened" error when downloading U...
Reproduction steps:1. Create a new project2. Build for Mac3. Upload build online to Google Drive4. Download the build (Google Drive ... Read more
[Editor] List for GameObject 3D object, Light and UI are empty on the ri...
List for GameObject 3D object, Light and UI are empty on the right-click scene menu Steps to Repro:1. Create a new Project2. Right-C... Read more
[HDRP] Memory Leak in idle Player when using HDRP
Reproduction steps:1. Create a new HDRP Project2. Build the game3. Open the Built game4. Wait Expected result: The memory usage rema... Read more
[Profiler][Linux] Multiple errors thrown on dragging the "Profiler" window
On dragging the "Profiler" window editor throws Multiple errors, refer to the attached video. Steps to Repro:1. Create a new project... Read more
The Physics package is not on the list of Universal RP dependencies list
How to reproduce:1. Create a new Universal RP project2. Open the Package Manager Settings (Edit->Project Settings...->Package ... Read more
[Editor] Icons and property label boxes overlap on Editor windows when t...
Icons and property label boxes overlap on shrinking Inspector, Version Control settings, Visual Scripting Preferences, Test Runner, ... Read more
Expanding the SignalReceiver Events in Debug mode Inspector will throw A...
How to reproduce:1. Open the attached project2. Select Box in the Scene Hierarchy3. Set the Inspector to Debug Mode4. Expand the Eve... Read more
Shader Graph with global shader variable _CameraSortingLayerTexture does...
How to reproduce:1. Open the user's attached "CameraLayerTextureTest.zip" project2. Open the "SampleScene" Scene3. Select the "Water... Read more
Editor freezes for a moment when moved from one screen to another with d...
How to reproduce:1. With a two-screen setup change one of the screen's resolution scale so they would be different (right-click on d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component