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[IOS] Display.displays does not update when disconnecting an external di...
Reproduction steps:1. Open attached project "Case_1330759"2. Build and Deploy the Project to an iOS device3. Observe the Text in the... Read more
Editor crashes on mono_log_write_logfile when repeatedly entering and ex...
How to reproduce:1. Open the attached project ('case-1329488.zip')2. Open the 'AI' Scene3. Enter Play Mode4. Exit Play Mode5. Repeat... Read more
[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...
How to reproduce it:1. Open the attached project "1324728_issue.zip"2. Open a Memory Profiler window (Menu Bar > Windows > Ana... Read more
[URP] unity_LightData and unity_SpecCube0_HDR equal to 0 on build, for r...
How to reproduce:1. Open attached project "450_12_repro.zip"2. Build the project3. Start the build Expected result: The color of the... Read more
Unity crashes entering Play Mode when the GraphView window is open and F...
How to reproduce:1. Open the attached project "GraphViewCrash.zip"2. Open "Graph Editor" (Graph Editor>Graph Editor)3. Enter Play... Read more
Building a HDRP project with ILL2CPP results in a Internal build system ...
How to reproduce:1. Open the attached project "case_1330021-Test_Volumetric_Stripped.zip"2. Click File > Build Settings > Play... Read more
VideoPlayer leaks memory when frame is set to 0 before playing in Play Mode
How to reproduce:1. Open attached project "VideoPlayerMemoryLeak.zip"2. Open "memoryLeak" scene3. Enter Play Mode4. Open Task Manage... Read more
Unity gets stuck on ModelImporter.Import after editing a .max file in 3d...
Reproduction steps:1. Open the user's attached project2. Open the "tracktorBeam.max" file in 3ds Max 20223. Modify and save the file... Read more
Scrollview incorrectly scales elements above and below when resizing the...
How to reproduce:1. Open attached project "Bug Test.zip"2. Open custom window (Tools/Test Window)3. Resize the window Expected resul... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in HDRP
Jira card: https://jira.unity3d.com/browse/GFXGI-549Repro: 1. Download and import the repro project (link in the first comment)2. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window