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2
votes
Won't Fix

[GPUInstancing][LPPV] Objects are not batched if they share the same Lig...

Graphics - General

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Sep 12, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Open user's attached project 2. Go to "LPPV test" and open "LPPV test" scene 3. Enter Playmode 4. Open Frame ... Read more

0
votes
Not Reproducible

[Timeline] Clip start timing doesn't snap to frames when moving to a track

Timeline

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Sep 13, 2017

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Version/s: 2017.3.0a7

Steps to reproduce: 1. Open attached ’ClipSnap.zip' Unity project 2. Select ‘Timeline’ in Hierarchy 3. Go to Window->Timeline 4. Zoo... Read more

0
votes
Not Reproducible

[Timeline] Both clip and track selected after clicking on the edge of a ...

Timeline

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Sep 13, 2017

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Version/s: 2017.3.0a7

Steps to reproduce: 1. Open attached ’ClipSelection.zip' Unity project 2. Select ‘Timeline’ in Hierarchy 3. Go to Window->Timeline 4... Read more

0
votes
Fixed

[Timeline] Overlapping text makes Timeline clip title unintelligible

Timeline

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Sep 13, 2017

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Version/s: 2017.3.0a7

Steps to reproduce: 1.Open attached ’TextOverlap.zip' Unity project 2.Select ‘Timeline’ in Hierarchy 3.Go to Window->Timeline 4.Sele... Read more

0
votes
By Design

2D sprite won't display in the Game view real-time when dragging it over...

2D

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Sep 13, 2017

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Version/s: 2017.3.0a7

How to reproduce: 1. Open QA-supplied project 2. Load scene "example" 3. Drag "DRAG THIS SPRITE" (located in the Project window) ove... Read more

5
votes
Fixed

OnClick event of the Button is called as many times as there are differe...

uGUI

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Sep 13, 2017

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Version/s: 2017.2.0b11

To reproduce: 1. Open the project, attached by the user (Click.zip) 2. Open "sample" scene 3. Enter Play mode 4. Press the button o... Read more

1
votes
Fixed

[iOS] Call stack shows wrong information when exception/crash occurs on ...

IL2CPP

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Sep 13, 2017

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Version/s: 5.6.2p3

To reproduce: 1. Open project attached by the user 2. Build "Test" scene with IL2CPP backend for iOS device 3. Run built app on iOS ... Read more

0
votes
Won't Fix

[OSX][Legacy runtime] Editor crashes after attaching VS debugger few times

Mono

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Sep 13, 2017

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Version/s: 2017.3.0a7

[OSX][Legacy runtime] Editor crashes after attaching VS debugger few times 1. What happened Similar to case 941204, but with the ol... Read more

0
votes
Fixed

Values of GameObject Transform cannot be copied when previewing animations

Animation

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Sep 13, 2017

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Version/s: 2017.1.0p4

How to reproduce: 1. Open the attached project and "Repro" scene 2. Open Animation window and select Cube in Hierarchy 3. Select som... Read more

0
votes
Fixed

Animator component makes instantiated prefab appear in the wrong position

Animation

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Sep 11, 2017

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Version/s: 2017.1.1p1

To reproduce: 1. Open repro project 2. Play 'Level1' scene Expected vs Actual: 3 'maple leaves' should be visible instead of 1(all... Read more

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