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Application.isFocused returns true if the standalone player loses focus ...
How to reproduce: 1. Download user's attached project "InputPlayground.zip" 2. Inside the project folder, go to the Build folder and... Read more
[XR] CommandBuffer.SetRenderTarget() is causing to render different in e...
Reproduction steps: 1. Open attached project ("XR_RenderingTest2.zip") 2. Open "SampleScene" scene 3. Enable the setting "Project Se... Read more
There is no information provided about the Parent when Prefab's Child ha...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the top toolbar, navigate to BugReport->Repro 3. ... Read more
'Assembly with cyclic references detected' errors occur when Input Syste...
How to reproduce: 1. Create a new project 2. Import the Input System package from the Package Manager 3. Import the UI Toolkit packa... Read more
[Input System] Crash with various stack traces when using InputActionTra...
How to reproduce: 1. Download tester-attached package (CrashPackage.unitypackage) 2. Create a new Unity project, import the Input Sy... Read more
[Addressables] Enumerate exception is thrown when expanding a group fold...
How to reproduce: 1. Create a new Unity project 2. Import and setup the Addressables package 3. In the Project window create a folde... Read more
Changing scenes clears scene unrelated undo history
How to reproduce: 1. Create a new project and open it 2. Create two new scenes (Scene 1 and Scene 2) and open one of them (Scene 1) ... Read more
[iOS][URP] Objects lose reflections when using ARCameraBackground.materi...
How to reproduce: 1. Open the attached 'AR-ON iOS.zip' project 2. Build for iOS and open the Xcode project 3. Deploy the Xcode proje... Read more
[ShaderGUI] Errors wen focusing on Particles/Lit material.
Repro steps: 1. Create a new material 2. Change the shader to 'Universal Render Pipeline' > 'Particles' > 'Lit' 3. Mouse over the in... Read more
[XR][Multiview] Reflections are rendered the same in both eyes
Repro steps: 1. Open QA attached project repro_1260736 2. Build and Run on Quest 3. Notice the same view is rendered in both eyes A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes