Search Issue Tracker
Duplicate
Votes
1
Found in
2019.4
2019.4.2f1
2020.1
2020.2
Issue ID
1260736
Regression
No
[XR][Multiview] Reflections are rendered the same in both eyes
Repro steps:
1. Open QA attached project repro_1260736
2. Build and Run on Quest
3. Notice the same view is rendered in both eyes
Actual: Both eyes render the same view
Reproducible with: 2019.4.4f1, 2020.1.0b16, 2020.2.0a18
-
Resolution Note:
This issue needs separate fixes for both Built-in render pipeline and Universal render pipeline.
Built-In Render Pipeline fix can be tracked here: https://issuetracker.unity3d.com/product/unity/issues/guid/1406798/
URP fix can be tracked here: https://issuetracker.unity3d.com/product/unity/issues/guid/1406781/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
This is a duplicate of issue #1406798