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[iOS] TouchScreenKeyboard.done outputs wrong value when orientation of t...
Steps to reproduce:1) Open the attached project.2) Build and deploy to a device.3) Press 'Done' on the keyboard that pops up to dism... Read more
NullReferenceException when selecting objects at the same frame they are...
How to reproduce:1. Open scene file named 'Stuff Scene'2. Hit play3. Start selecting the instantiated objects in the Hierarchy view ... Read more
[AssetBundle] Collision when building AssetBundles with variants if ther...
How to reproduce:1. Open the attached project2. Open AssetBundles -> OSX folder which is in the project3. Delete created asset bu... Read more
[Android] View is briefly corrupted after rotating device if main thread...
Reproduction steps-------------------------1) Open user's project2) Build and run3) Rotate from portrait to landscape--- For a brief... Read more
Instantiated Camera prefabs have OnRenderImage called twice per update
Instantiated Game Objects that contain Cameras and use Post Effects have OnRenderImage called twice. This is especially bad in VR, w... Read more
After losing focus of input field Japanese text gets duplicated
Reproduction steps:1. Open the project2. Play Scene3. Switch keyboard language to Chinese4. Write something into input box5. Switch ... Read more
Unity crashes in GenerateShortcut(NSString*) on start up
Open the attached project. Reproduced on: 5.4.0f1, 5.3.5f1, 5.3.2p3 Didn't reproduce on: 5.2.5f1 Read more
www.Dispose performs very slow
Steps to reproduce:1. Open attached "ImprovedTest.zip"2. Open profiler3. Play the test scene4. Wait for half a minute (downloading o... Read more
[iOS] LogCallback has a type of LogType.Error on unhandled exception
Steps to reproduce: 1. Open attached project2. Build the 'test' scene for iOS3. Open Xcode project and add a breakpoint in Test2::Lo... Read more
[iOS] UnityWebRequest.Post calls fail on iOS
Steps to reproduce:1) Open the latest attached project.2) Open 'test' scene, build and deploy to a device.3) Press the 'Send GET Req... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code