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Crash on GetDependenciesRecursive when entering the Play Mode with a Cus...
Reproduction steps: 1. Download and open the attached project called: "New Unity Project.zip" 2. Enter the Play Mode Reproducible w... Read more
[Remote Config] Rollout percentage text is clipped in Rule information i...
Rollout percentage text is clipped in Rule information in Remote Config window. Refer the attached video Steps to reproduce: 1) Cre... Read more
[Remote Config] Multiple windows turn black on minimizing Config window ...
Multiple windows turn black on minimizing a window after switching variant type in Rule information. Refer the attached video Steps... Read more
[Remote Config] Warning window for switching rule type is clipped in Con...
Warning window for switching rule type from variant to segmentation with unsaved data is clipped in Config window. Refer the attache... Read more
[iOS] Background audio is cut off regardless if "Mute Other Audio Source...
How to reproduce: 1. Open the user-supplied project ("iOSAudioRepro.zip") 2. Launch audio on the iOS device (for example, run a vide... Read more
Runtime stretches image with fixed width/height to full screen
Repro Steps Create a UXML file where the root has a width and height of 100% Add a child width a width of 128x128, and assign a back... Read more
[Animation Rigging] ArgumentException is thrown on Clicking "Auto Setup ...
Clicking on "Auto Setup from Tips Transform" under "Two Bone IK Constraint" editor thrown ArgumentException, refer the attached vide... Read more
[AnimationRigging] Dropdown doesn't expand on clicking its title in "Sou...
"Source Object" and "Setting" dropdown list doesn't expand on clicking its title under the "Blend Constraint" component, refer atta... Read more
[PLM] Changing the Environment Volume Profile settings does not trigger ...
Steps to reproduce: 1. Open an existing HDRP project 2. Navigate to Lighting Settings and bake the lighting 3. Navigate to the Envi... Read more
[Collab] "Operation is already running" error in Console during every Pu...
To reproduce: 1. Open a Collab-enabled project. 2. Make a small change (ie, add a material, edit a published scene, etc.). 3. Open t... Read more
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