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Crash on MemorySnapshotOperation::SubmitData after creating a Player Mem...
Reproduction steps: 1. Open user's attached project 2. Go to Edit > Build Settings, build a Development Build and run it 3. Go to Wi... Read more
[URP] Render Texture gets progressively blurrier when Mip Maps are enabled
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more
Entities package is not available in the Package Manager
How to reproduce: 1. Create a new project or open an existing one 2. Enable preview packages (Edit -> Project Settings -> Package Ma... Read more
[Input System] Mouse and Touchscreen control schemes are ambiguous when ...
Reproduction steps: 1. Open the attached project ("case_1255580-TouchSchemes.zip") 2. Open the repro scene ("SampleScene") 3. Enter ... Read more
[HDRP] Editor throws errors when Custom Pass DrawRenderersCustomPass is ...
How to reproduce: 1. Open attached project "case1260303.zip" and scene "SampleScene" 2. Enter Play Mode 3. Leave Play Mode 4. Observ... Read more
Project settings Graphics APIs naming is inconsistent when using WebGL p...
To reproduce: 1. Open attached project ("case_1182462.zip") 2. Select Edit > Project Settings > Player > WebGL settings > Other Sett... Read more
Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...
How to reproduce: 1. Open the attached Example 2.zip project 2. Open the Sample Scene and inspect the errors in the Console window ... Read more
[SRP] Crash in ScriptableBatchRenderer::RenderMultipleMeshes when render...
How to reproduce: 1. Open user-submitted project (example.zip) 2. Open the SampleScene with a layout, that renders the Scene or Game... Read more
[Cinemachine]Recomposer effects appear in game view after virtual camera...
Steps To Reproduce: 1. Create a new Project 2. Package Manager > Cinemachine > Install 3. Cinemachine > Create Virtual Camera 4. Vi... Read more
[Android][Vulkan][URP] Frame Debugger shows white draw calls for SRP Bat...
Reproduction steps: 1. Open the user-submitted project "VfxGraph_MobileEvaluation.zip" 2. Build and run for Android 3. Open Frame De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes