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[IL2CPP] [iOS] Cannot prevent implicitly referenced assembly from gettin...
Reproduction steps:1. Open the project attached in "mars-companion-project3.zip"2. Build for iOS and deploy to a device3. Press skip... Read more
Post Processing package does not have "verified" keyword
Reproduction steps:1. Open new unity project2. Enable preview packages for Package Manager3. In Package Manager, Unity Registry, sea... Read more
Platformer Microgame tutorials can not be progressed on the Linux Editor
How to reproduce:1. In the Unity Hub go to the "Learn" section2. Download and open the "Platformer Microgame"3. Start the "Playtest"... Read more
Multi selecting objects with reorderable arrays decreases editor perform...
How to reproduce:1. Open the attached project "Multi select"2. Open the "11. HBAO" scene3. In the Hierarchy's search bar type in "Cr... Read more
[iOS] verticalOrientation deprecation warning is missing information abo...
Reproduction steps:1. Open project attached in "New Unity Project (14).zip"2. Open Test.cs script3. Hower the mouse above UnityEngin... Read more
Compilation errors are thrown after Building the project when API Update...
How to reproduce:1. Open the attached project2. Make a Build (File->Build Settings->Build)3. When the API Updater prompt opens... Read more
Pixel Perfect Camera Height is updated on the third frame
How to reproduce:1. Open the attached "Ticket Project.zip" Project2. Open the "TestScene" scene3. Change the resolution to 1280x720 ... Read more
Recompilation of all assembles is triggered when a managed plugin that i...
How to reproduce:1. Open the attached project ("case1310073.zip")2. Select CustomAssembly/System.Runtime.CompilerServices.Unsafe.dll... Read more
Addressables AssetReferenceT<T> sub-asset dropdown is not type safe
How to reproduce:1. Open the attached project (case_1312566-SubassetDropdown)2. Open SampleScene3. Click on TestObject in the Scene ... Read more
Crash on VFXReadbackBuffer::ReadbackInvokeCallback when dragging a VFX t...
How to reproduce:1. Create a new HDRP/ URP project2. Import the Visual Effect Graph package from the Package Manager if needed3. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used