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Silent Crash when BufferFromEntity is not assigned with GetBufferFromEntity
How to reproduce:1. Open attached project "ECS GetBufferFromEntity Crash.zip"2. Enable Burst Compilation (Jobs > Burst > Enabl... Read more
[UWP][Hololens] TouchScreenKeyboard's shift key duplicates last typed ch...
How to reproduce:1. Open user's attached project -or- download newest Mixed reality toolkit for unity2. Open "HandInteractionUnityUI... Read more
LoadAllAssets does not work the same way as its Async version LoadAllAss...
In the example project, one of the examples loads a single Prefab (with a couple of gameObjects inside) from a single Asset Bundle. ... Read more
Impossible to change XR manager's loader after losing previous loader's ...
How to reproduce:1. Open user's attached project2. Open players settings and navigate to "XR Plugin Manager"3. Try adding a differen... Read more
[ProBuilder] UV dropdown overlaps Render button in the ProBuilder's UV E...
Steps to reproduce:1. Open user's attached project "19.3 Packages.zip"2. In the top menu Navigate to Toos-> ProBuilder -> ProB... Read more
[Profiler] When all charts are closed, reopening the Profiler Window wil...
Steps to Reproduce:1. Open ProfilerWindow2. Close all charts3. Observe the details pane (bottom half) is empty4. Close and reopen th... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more
[Android][IL2CPP] Building fails on a New Project set to IL2CPP
Reproduction steps:1. Create a New Project2. Switch to Android platform and set Scripting Backend to IL2CPP3. Build Player Actual Re... Read more
Crash Assertion failed on expression: 'm_LastAlloc == NULL' when running...
Sorry if Test Runner is the wrong team but I only see it running tests and the editor crash seems to be failing on an allocation whe... Read more
Shadergraph: Color Node gives inconsistent results when switching betwee...
Reproduces in 7.1.1 release as well as on SRP master branch (73a37d1858)Does not reproduce in 7.0.1 or below Repro steps:1. Use a pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code