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Inspector does not show new value of rigidbody's mass, when it is change...
To reproduce: 1. Open the project, attached by tester (massBug.zip) 2. Open "scene" scene 3. Select Cube game object in the Hierarc... Read more
[.NET] const field named same as a field in base class causes the field ...
Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour { [SerializeField] private int m_Number... Read more
Editor crashes at CalculateClosestPoint when collider Bounds are null
Editor crashes at CalculateClosestPoint when collider Bounds are null and accessed by ClosestPoint function. Steps to reproduce: 1.... Read more
[serialization] Crash in scripting_field_get_type after recompile after ...
Steps to reproduce: 1. Download and open project "918719.zip" (link in the edit) 2. Open "Empty.cs" script 3. Add "var storageFolder... Read more
[OSX] Editor crashes after build and run project on Android device
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Change bundle identifier 4. Build and run on Android devi... Read more
[iOS] [Simulator] Crash at "dyld`__abort_with_payload" when application ...
Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS (Simulator SDK). - Application crashes: *... Read more
Transform handle is not centered when zooming out gameobject in Unity 5.5
To reproduce: 1. Create a new project 2. Create and select cube 3. Rotate view that x axis would be in the front 4. Zoom out in the ... Read more
[WebGL] Changing scenes result in black screen when Split Application Bi...
To reproduce: 1. Download and open attached "repro916836.zip" project. 2. Build and run on WebGl platform. 3. When project loads pr... Read more
Adjusting Collider2D's Offset when Using Tiled Draw Mode and Auto Tiling...
To reproduce: 1. Open attached Unity project "AutoTiling.zip" 2. Open "Test" scene 3. Click on "wood with caps" object in the Hierar... Read more
New MenuItem is created each time its name is changed when the name cont...
To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip) 2. Open the MenuItemTest script 3. Add [MenuItem ("\\//")] ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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