Search Issue Tracker
[WebGL] Colors in the video are too light/incorrect when using Video Pla...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Select Play and observe ... Read more
Only a portion of the Canvas is rendered when rendering a Canvas using S...
How to reproduce:1. Open the attached "UICameraBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Game view ... Read more
[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...
How to reproduce:1. Open attached project "RiggingTest3d.zip"2. Open "SampleScene" scene3. Enter Play Mode Expected result: the mode... Read more
[Windows] IMGUI Button is pressed when Clicking in roughly the same area...
Reproduction steps:1. Open user attached Project2. Build and Run the game3. Press the Top Left corner of the Second Display Expected... Read more
[UI] Dangling references in FontUpdateTracker when changing the font of ...
Reproduction steps:1. Open the user's attached project and Test scene2. Enter the Play mode3. Observe the Console window Expected re... Read more
Probuilder package is missing dependencies on com.unity.modules.physics ...
How to reproduce:1. Create a new project2. Delete all dependencies from the manifest.json (including the modules)3. Install ProBuild... Read more
SRP Object Transparency Sort Mode/Sort Axis is not changed when setting ...
How to reproduce:1. Open attached project "Case_1312229_sortMode.zip"2. Open "Sample" scene3. Enter PlayMode Expected result: "Custo... Read more
System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...
Reproduction steps:1. Open attached project "WindowHandle.zip" and scene "SampleScene"2. Build and Run3. Open an additional instance... Read more
Custom View/Projection matrices not used when drawing Meshes with the Co...
How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: When using the CommandBuffer to draw a mesh... Read more
[macOS][M1] Segmentation fault error is thrown when running the usymtool...
How to reproduce:1. Open the Terminal Window2. Launch the "usymtool" tool (located at "/PATH/TO/UNITY/INSTALL/Unity.app/Contents/Too... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing