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Wrong object position with Shader graph when static batching is enabled
Reproduction steps:1. Open attached project "WSPositionIssue.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, move bac... Read more
[macOS] Pop-up windows inside built Player are not read when using Voice...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a build3. Toggle the 'Voice Over' option (shortcu... Read more
[Scene View] Tools and Toolbar floating windows in scene view are overla...
[Scene View] Tools and Toolbar floating windows in scene view are overlapping with each other. SceneView Toolbar, Grid and Snap Tool... Read more
[Scene View] Blue highlighted window appears in the background of Toolba...
[Scene View] Blue highlighted window appears in the background of Toolbar or Tool setting window in the Scene view In the scene view... Read more
[XR SDK] OpenVR XR Plug-in provider is not enabled when project is ran i...
Reproduction steps:1. Open the attached project ("XrLoaderTest.zip")2. Open XR Plug-in management settings (Project Settings)3. Disa... Read more
Crash on mono_thread_get_undeniable_exception
Reproduction steps:1. Download the necessary files from "Project.zip"2. Create a folder on your drive "<your local path>\CoreC... Read more
[iOS] Mute Other Audio Sources is not muting background audio on a devic...
How to reproduce:1. Open the attached project "case_1259748-iOSAudioRepro.zip"2. Open Player settings3. Make sure that Mute Other Au... Read more
Optimized Frame Pacing option is not available when referencing it via A...
How to reproduce:1. Create a new project2. Wait for it to load3. Create a new Script4. Reference PlayerSettings.Android in the creat... Read more
All except last of the inputs that are being held are lost when another ...
Reproduction steps:1. Open attached project "New Unity Project.zip"2. Open "Scene1" scene3. Enter Play Mode4. Press and hold the spa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera