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0
votes
Duplicate

[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...

MacOS

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Jun 23, 2017

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Version/s: 2017.2.0b1

In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more

2
votes
Fixed

IL2CPP iOS builds can't send or receive RPCs

IL2CPP

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May 21, 2015

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Version/s: 5.0.2p2

- Build attached project with Scripting Backend IL2CPP and run on device- Run "Test.scene" in Editor and click "Start Server"- On de... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

DualShock4: several buttons force a switch to keyboard mapping on Androi...

Input

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Jun 01, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.5f1, 2023.1.0a1

-e: see title -repro:--open attached project or get the Input Warriors--build&run scene for iOS or Android--run around with the ... Read more

0
votes
Won't Fix

Rename is enabled on subfolder empty space - "Can't rename to empty name...

Project Browser

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Nov 29, 2024

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Version/s: 2022.3.52f1, 6000.0.30f1, 6000.1.0a7

Steps to reproduce: Create a new project. In Project view, create new folder. Open this folder and right click on empty space inside... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

3
votes
Fixed

[Local] ParticleSystem.Start doesn't start simulation in some camera loc...

Shuriken

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May 02, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more

0
votes
Won't Fix

[Vulkan] Editor resizing is not as smooth compared to DX11

Vulkan

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Dec 18, 2019

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Version/s: 2020.1.0a11

Steps:1. Create new empty 3D project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settin... Read more

0
votes
Not Reproducible

NavMeshPath::GetCornersNonAlloc generate 32B of Garbage per frame

AI Navigation

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Aug 08, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (GetCornersGarbage_Test.zip)2. Open the Sample Scene3. Enter Play mode4. Open the Profile... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

HD RP

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Aug 02, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more

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