Search Issue Tracker
Custom Static Image for Splash Screen moves on Android Build when loading
Reproduction steps:1. Create a new project2. Go to Project Settings -> Player -> Android tab -> Splash Image3. Disable "Sho... Read more
[Mobile] [URP] "Using more than 1 pixel lights on a mobile device" warni...
Reproduction steps:1. Create a new URP Template project2. Create a new empty scene and save it3. Go Edit -> Project Settings ->... Read more
[URP] Shader precision is reduced to half when ScriptableRenderFeature c...
How to reproduce:1. Open the attached "1313942_Repro" project2. Open the Test Runner (Window->General->Test Runner)3. In the T... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps:1. Open attached project "RollerStrip.zip" and scene "Boot"2. In Addressable Groups window, select Play Mode Scri... Read more
Writing bytes to the driver when packet's size is 1386/1387/1388 fails a...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select Server GameObj... Read more
[UI Toolkit] Children are displayed and don't disappear when setting par...
How to reproduce:1. Open the attached project2. Open the UI Builder (Window->UI Toolkit->UI Builder)3. In the UI Builder Windo... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps:1. Open attached project "RollerStrip.zip" and scene "TestScene"2. In Addressable Groups window, select Play Mode... Read more
[macOS] DLL inside a custom plugin cannot be found when using a ".framew...
How to reproduce:1. Open the attached project's Scene labeled "BasicTest"2. Enter the Play Mode3. Inspect the Console Window Expecte... Read more
Entering play mode takes upwards of 1 hour when Auto Generating high amo...
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\OnlineGame3 Scene3. Press Play Expected result: The Scene is l... Read more
[Windows] Popups created with PopupWindowWithoutFocus do not close when ...
Steps to reproduce: 1. Create new project2. In scene view, select camera3. Click on culling mask dropdown4. Move the main editor win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used