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[Timeline] Timeline Signal gets called twice when the Signal is in frame 0
Reproduction steps: 1. Open the attached project "TimelineSignal.zip" 2. In the Project window under "Scenes" open "SampleScene.unit... Read more
Add new Action context menu doesn't filter options when using a right mo...
To reproduce: 1. Open attached project ("case_1258135-Sample.zip") 2. From Assets select 'Test' Input Action Asset > Edit 3. Use the... Read more
Crash on PhysicsContacts2D::SendCallbackReports when destroying a GameOb...
How to reproduce: 1. Open the attached project from link "Case_1228509" and load scene "MainGame" 2. Enter Play Mode 3. Press "Play"... Read more
[IL2CPP] Incorrect results when calling a method from outside Class in a...
How to reproduce: 1. Open the attached "MutableStructRepro.zip" Project 2. Make sure the "IL2CPP" is selected in the Project Setting... Read more
Assertion failed error is thrown when importing Assets
Steps to reproduce: 1. Open user's attached project "The Global Mystery.zip" 2. Notice the error in the console "Assertion failed on... Read more
[Linux] Editor doesn't restore window scale when loading saved layouts
How to reproduce: 1. Create a new project 2. In the Editor switch to the "Default" layout using the dropdown in the top right of the... Read more
[Mobile] [Advertisements] Application crashes on UnityViewControllerStor...
Reproduction steps: 1. Open the attached project in "New Unity Project.zip" 2. The project uses Advertisements Package 3. Update Adv... Read more
Procedurally generated normals shade the mesh's material in two pieces/a...
How to reproduce: 1. Open attached project "TestNormal20194.zip" and scene "TestNormal" 2. In Scene view, observe the Quad from dif... Read more
[XR] [XR SDK] URP UI Render textures are not aligned when using XR
Reproduction steps: 1. Open attached project ("case_1257674-repro.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Observe UI... Read more
[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...
Reproduction steps: 1. Open the project in "AdMobCrash.zip" 2. Build the application for iOS 3. Make sure your device has an interne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset preview window is available but empty on SpeedTree GameObjects
- A pink line of the size of the Tree is drawn in the Hierarchy when opening any dropdown in the Inspector
- Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly
- 2D Light overlap order is not evaluated when shadows are being produced with Render Graph Compatibility Mode Disabled
- Short pause between loops in a WebGL-built project when looping an AudioSource