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Memory leaks on Windows Phone 8
Steps for probable reproduction:1. Open any project2. Build and run it on Windows Phone 8 device3. Monitor memory through Profiler4.... Read more
OnTriggerEnter2D called too many times
To reproduce:1. Open the "Unity Projects 02: 2D Platformer v2.1" from the Asset Store2. Open the scene called "Level"3. Attach a scr... Read more
Clicking sprite editor window hides the "Unapplied import settings" prom...
To reproduce:1. Create a new project2. Import a sprite and change the sprite mode to multiple3. Open sprite editor4. Make some slice... Read more
Rigid body with all translations freeze does not behave like kinematic
Objects "sink" into each other when one is a lot bigger than the other (35x). Collisions are not detected properly.To reproduce:1. C... Read more
Wrong selections when animations tab is visible
To reproduce:1. Download and open the project (from a link provided)2. Open the 'problemScene'3. Open the Animation tab4. Expand the... Read more
Unknown characters in the manual's Input page
Many unknown characters in the lower portion of the page: http://docs.unity3d.com/Documentation/Manual/Input.html Same in Chrome, Sa... Read more
The Alt key is not triggering events on editor in OSX
To reproduce:1. Open the attached project2. Go to GameObject -> TestKeyCode3. Ensure that the window that was opened has focus4. ... Read more
The GUI.PasswordField behaves wrongly on BB10 devices
Every time the user taps (clicks) on the field, the password gets reset to it's first content. Read more
Draw halo only works if a halo component has been added and removed
To reproduce:1. Create a new project2. Add a few lights (any type except area)3. Enable Draw Halo on the lights4. Halos do not appea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder