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Visual glitches appear in play-mode when 2D Animation Package is used
How to reproduce:1. Open Unity project, attached to a google drive2. From the main menu select Nementic/Windows/Level Start3. In the... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more
[VCS] Local folders show "Submit" in their Inspector VCS bar instead of ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatically... Read more
[STW] 2D Animation bones detach from Sprite when relaunching project
How to reproduce:1. Open the "SampleScene" Scene in the "bowboi test.zip" Unity project2. Select the "player" GameObject in the Hier... Read more
[Android] After setting the resolution it doesn't flip when changing the...
Repro steps:1. Open QA attached project "repro_1169739"2. Build and run on Android3. Physically rotate the phone, autorotation is on... Read more
[HDRP] Selecting multiple lights produces error Specified argument was o...
In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur:On legacy ... Read more
Undo shortcut does not work in UI Elements text field when field still h...
How to reproduce:1. Open attached project ("182362-repro.zip") and open SampleScene2. Select "Test" Game Object3. In Inspector Windo... Read more
StyleSheet Asset is not automatically selected when the Asset is created
Reproduction steps:1. Open new Unity Project2. In the Toolbar go to Assets -> Create -> TextMeshPro -> Style Sheet Expected... Read more
New Unity Editor design layout issues when using a different Windows UI ...
Steps to reproduce:1. Set windows UI scale to 125% or any higher percentage12. Open user-supplied project3. Select "66" in Project v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code