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1
votes
By Design

[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...

Shaders

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Dec 15, 2015

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Version/s: 5.3.0f4

To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
Fixed

[WindowsMR][Emulation] - Trunk - Windows MR SDK is failing to Initialize...

XR SDK

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Feb 26, 2018

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Version/s:

When using simulation on the first fresh run of a project the Windows Mixed Reality SDK will fail to initialize because the HoloLens... Read more

0
votes
Fixed

Speedtree assets are reimported when refocusing on the Unity Editor

Speedtree Integration

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May 30, 2019

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Version/s: 2019.1.0a15, 2019.1.4f1

How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more

0
votes
By Design

PrefabUtility.GetObjectOverrides() produces a null reference exception w...

Asset - Database

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Oct 27, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download and open the attached project2. Select "Tools/test prefabs Asset" Result: NullReferenceException Rep... Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

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May 16, 2019

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Version/s: 4.10.0 - preview

Steps to reproduce:1. Open the original project "hdrpupgraadefailure.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more

0
votes
Active

Projects created with 3D and 2D templates have a misspelled field "m_Def...

Package: Tutorial Framework

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps:1. Create a new project using the 3D template2. Go to the created project's "ProjectSettings" folder3. Open the "... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

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Feb 26, 2015

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Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

0
votes
Fixed

[Input System] When binding gamepad controls, triggerButton gets bound i...

Package: Input System

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Nov 19, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open project in "BugInputSystemPSControllerBinding.zip"2. Open "RebindingUISampleScene.unity"3. Connect Dualsh... Read more

0
votes
Fixed

Undoing slider field change only resets slider position, doesn't undo th...

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Jan 07, 2025

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Version/s: 6000.0.33f1, 6000.1.0b1, 6000.2.0a1

Steps to reproduce: 1. Create new project using Universal 3D template 2. Import Visual Effects Graph package 3. Create new VFX and o... Read more

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