Search Issue Tracker

1
votes
By Design

[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...

Shaders

-

Dec 15, 2015

-

Version/s: 5.3.0f4

To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

-

Feb 25, 2015

-

Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
By Design

Quads with Transparent Unlit Shaders are positioned incorrectly in the G...

Shader System

-

Jun 03, 2022

-

Version/s: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more

0
votes
Fixed

[sw-unity-6-1] Clicking a GameObject in the hierarchy while renaming ano...

-

Jan 22, 2025

-

Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps: 1. Create a new project2. Create a new GameObject in the Hierarchy3. Create another GameObject by right-clicking... Read more

0
votes
Duplicate

Aspect ratio breaks when resizing split screen or rotating the device wi...

Mobile

-

Jun 02, 2019

-

Version/s: 2019.1.4f1

To reproduce:1. Open 2 any Unity projects in the split screen mode on Android;2. Resize the split screen;3. Rotate the device to the... Read more

0
votes
Fixed

Margins of TMP GameObjects become the same when both are selected

-

Dec 18, 2024

-

Version/s: 2022.3.55f1, 6000.1.0a9, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “IN-90722_repro“ project2. Open the “SampleScene“3. Select the “t1“ GameObject4. In the Inspector windo... Read more

0
votes
Won't Fix

Crashed WinEditor on HDRP sample

DirectX12

-

Oct 11, 2024

-

Version/s: 6000.0.23f1

Steps to reproduce: Create a new HDRP sample project. Verify that the Graphics API is DX12. Open the SampleScene and EnterPlay. Mani... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

-

Feb 26, 2015

-

Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

0
votes
Fixed

Textures from other Sprites in the Assets leak into Sprite Renderer Spri...

-

May 30, 2025

-

Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-103449.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Game vi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.