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0
votes
By Design

Exception object is null when there are multiple catch blocks with the s...

Mono

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Jan 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open user's project "UnityDebuggerRepro.zip" 2. Open "SampleScene" Scene 3. Open a project (any project, can ... Read more

0
votes
Fixed

Artifact Dependency not setup when used with LazyLoadReference<>

Asset - Database

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Mar 02, 2021

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Version/s: 2020.1.a15

Artifact Dependency is not registered, when setup when using LazyLoadReference. In the attached project, a ScriptedImporter (for ".t... Read more

1
votes
Postponed

Errors are thrown in the console after opening a project with a read-onl...

Asset - Database

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Mar 02, 2021

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Version/s: 2020.1.14f1, 2020.2.0b12, 2021.1.0a4, 2021.2.0a5, 2021.2.0a7

How to reproduce: 1. Create a new Unity project 2. Go to the project folder 3. Go to Library -> "SourceAssetDB" and right-click on i... Read more

4
votes
Fixed

[URP] The Camera renders black screen when Post Processing is enabled in...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached "PostProcessing2DRenderer.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. ... Read more

0
votes
Fixed

Animator GetLayerWeight always returns 0 when calling it on the Base Lay...

Animation

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Feb 15, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1315029-AnimatorGetLayerWeight) 2. Open SampleScene 3. Click Play 4. Observe th... Read more

0
votes
Fixed

File parameter has incorrect value in CompilerMessage when the path has ...

Scripting

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Mar 02, 2021

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Version/s: 2020.2.0a17, 2021.2.0a8

Steps: 1. Open attached project 2. Open Script2.cs 3. Introduce compiler error 4. Take a look into messages in Console ==> File pa... Read more

0
votes
Fixed

Popup about missing .resource file appears when refreshing Asset Databas...

Video

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Jan 12, 2021

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Version/s: 2020.1.0a15, 2020.2, 2021.1, 2021.2

Reproductions steps: 1. Open the attached "case_1305732.zip" project 2. Load SampleScene 3. Enter Play mode Expected result: no pop... Read more

0
votes
Not Reproducible

[GPU PLM] Part of baked shadows are broken when hitting a backface

Progressive Lightmapper

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Mar 02, 2021

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Version/s: 2019.4

Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder. ... Read more

0
votes
Fixed

Hierarchy window search returns incorrect results when using ref in the ...

Scene Hierarchy

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Feb 01, 2021

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Version/s: 2020.1.17f1, 2021.1

Reproduction steps: 1. Open the project 2. In the Hierarchy search bar type "ref:Assets/art/__GUI/stats armor2.psd" 3. Click on one ... Read more

0
votes
Fixed

[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...

DirectX12

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Mar 02, 2021

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Version/s: 2020.2.7f1, 2021.1.0b6, 2021.2.0a4

How to reproduce: 1) Create a new Unity project 2) In Project Settings set Direct3D 12 as the primary graphics API for Windows 3) In... Read more

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