Search Issue Tracker
wrath of the titans: plugin crash starting level
-e: see title-tested & crashes on: Win7: chrome30, opera17; OSX10.8: chrome 30, ff24-fine with 4.2.2 runtime -maybe same as http... Read more
EditorOnly tag doesn't work on disabled objects
To reproduce:1. Open project EditorOnlyTagBug2. Build and run the scene EnabledObjectsWithEditorOnlyTag3. Inspect the memory usage o... Read more
Pressing Escape while editing text fields doesn't end the edit and doesn...
- Create a GUIText and in the Text field write something and commit that by pressing Enter.- Click somewhere in the Text field again... Read more
Pressing Escape after dragging a number variable will Undo the change
- Hover mouse over the Depth field in the Camera component and drag to change it's value- Press Escape Expected: Nothing happens! Th... Read more
Escape acts like Undo when dragging Animator states
- Create an Animator asset- Open the Animator window and drag Any State to a different position- Press Escape Expected: Nothing happ... Read more
Escape acts as Undo when adding new Parameters to an Animator
- Create Animator and open Animator window- Press ' ' to add a new Float Parameter and press Escape Expected: nothing happens (Unity... Read more
Escape acts us Undo on Animator states and transitions
- Create Animator and in Animator Window right click and add a new state- Press Escape and notice state gets removed (doesn't happen... Read more
Newly created animation event or animation key is cancelled when Escape is
- Select an object with an animation- Go to the Animation Window and create a new Animation Event- Press Escape Expected: nothing ha... Read more
Label remains in Animation window when cancelling Animation Curve editin...
- Select and object with an animation- Go to the Animation window and switch to Curves mode- Select one keyframe and drag it around ... Read more
Cancelling drag and drop of Sorting Layers doesn't properly revert the o...
- Go to the Tags and Layers window in Unity- Create 3-4 Sorting Layers- Drag one of them on top of another one and press Escape Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument