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Unity freeze and mono_arch_find_jit_info_ext crash when importing Corru...
Steps to reproduce: 1. Open new Project 2. Add any of the provided Assets in the Project folder Expected: they get imported Actual:... Read more
Crash when regenerating SpeedTree Materials, but only when using Asset D...
Found an easier way to reproduce the bug the error: 1 - Create a new project and add CreateMaterialInNewFolder.cs file. 2 - Use the ... Read more
Move gizmo glitches when moving the camers close to a smaller object
I placed a small mushroom in the scene and snapped the camera to the scene view to frame the mushroom (CTRL+SHIFT+F) The gizmos glit... Read more
Cardboard projects default to 30fps
We fixed a framerate regression in 2019.1, but there remains an issue where Cardboard projects will still default to 30fps. Read more
RectTransform Width, Height values are changed when adding 'TMP-Text(UI)...
How to reproduce: 1. Create a new project 2. Import 'TMP Essential Resources' by going to top menu -> 'Window' -> 'TextMeshPro' -> '... Read more
[iOS] [LWRP] Rounded cubes has graphical artifacts when setting PBR shad...
How to reproduce: 1. Download a project from the link the comments 2. Build for iOS and deploy the Xcode project to the iOS device ... Read more
Update is not being called when Gameobject's active state changes in the...
How to reproduce: 1. Open the attached project ("case_1144488.zip") 2. Press Play Expected result: Update is called Actual result: ... Read more
Vertex compression is completely disabled on platforms with CompressedGP...
Steps: 1. download project in comment (20190307_skinnedmeshvertcompression.zip) 2. open project and build player on iOS device 3. ru... Read more
[Mac] Unable to open Unity Hub when using CMD+Tab
How to reproduce: 1. Open Unity Hub 2. Open a project 3. Switch to the Unity Hub app using CMD+Tab Reproducible with: Unity Hub 1.6... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Artifacts can be seen in a Material that uses Height Map when zooming in and out to the GameObject or moving the camera
- Presets help icons open 2023.2 documentation instead of Unity 6 Preview documentation
- Shaders popup stays on the screen when it should be closed
- The material/material variant window changes are not smooth
- YAML GUID warnings are thrown after creating Cinematic studio template