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Failed To load cursor ArrowPlus when dragging a state over a sub-state m...
Steps to reproduce : - import the project attached- open the Hero_Humanoid_Controller- drag the state over the sub state machine and... Read more
OnCollisionExit2D doesn't work
To reproduce:1. Open my attached project2. Run the scene3. Move the game object with arrow keys4. Observe that there are no log mess... Read more
Using Terrain.AddTreeInstance when no tree types are defined causes crash
To reproduce: 1. Open project MITAN2. Open scene GameScene3. Press Play4. In-game press "Create Terrain"5. Press Middle mouse button... Read more
Mecanim state transition crash
To reproduce:1. Open the attached project2. Run "test" scene3. Select transition arrow and uncheck the atomic button Read more
Tooltips use the Light Skin styles in the Dark Skin
Regression introduced at some point in 4.3. In 4.2, this works fine. Read more
Strange sorting order in project view
Strange asset sorting order in project view.To reproduce:1. Import the attached package into a project2. Inspect the imported folder... Read more
Bitmap2material throws errors on dropping textures
-e: if you drop a texture into a substance it throws an error -repro:--open attached project--select Bitmap2Material_2 in the B3M fo... Read more
plugin crash for BeGone Tower map
-e: joining this map crashes the pluginTested on and crashes for: Win7 Chrome + FF, OSX Chrome -repro:--switch channel to beta (b6)-... Read more
Sprite slicing does not work if source texture is PVRTC compressed at th...
To reproduce:1. Create a new project2. Set platform to iOS3. Drag’n drop Donkey-HD.png (from the attached project) into assets4. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument