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0
votes
Not Reproducible

DontDestroyOnLoad appears on a specific scene when no script is enabled ...

Asset and Scene Management

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May 18, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open repro project(link in edit) 2. Play 'Terrain' scene Expected: there is no enabled script in this scene so 'Do... Read more

2
votes
By Design

ShadowCaster culling executed for each light even when light itself is c...

Shadows/Lights

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May 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached project 2. Open "asdf" scene 3. Enter play mode *there are two cameras in the scene: 'Main Came... Read more

0
votes
Won't Fix

Unable to read data from the transport connection when trying to connect...

Networking

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May 19, 2017

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Version/s: 2017.1.0b5

Steps to reproduced: 1. Download and open the attached project 2. Enter Playmode 3. Observe error Expected result: normal connectio... Read more

1
votes
Fixed

Compiler defines are never respected from *.rsp files when namespaces ar...

Scripting

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May 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open the attached project 2. In Hierarchy, click on TestGameObject Result: scripts that are wrapped in a com... Read more

0
votes
Won't Fix

[Linux] config dialog image can make dialog unusable

Linux

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May 19, 2017

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Version/s: 5.5.3f1

-e: the picture will push the buttons into each other making them unusable --repro with 5.5.3, 5.6, 2017.1b6 --works well on Windows... Read more

0
votes
Duplicate

Camera Preview does not display all lights in forward rendering mode

Camera

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Feb 27, 2017

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Version/s: 5.6.0b10

Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am no... Read more

0
votes
By Design

LIGHTMAP_ON and LIGHTMAP_OFF are both defined in custom shader

Graphics - General

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May 19, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (lightmapDefines.zip) 2. Open "testScene" scene 3. Press Play 4. In Frame Deb... Read more

0
votes
Postponed

[DLL] PostProcessScene called twice

Asset and Scene Management

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May 13, 2015

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Version/s: 5.0.1p3

To reproduce the bug follow the steps: 1. Open "case_696612-PostProcessScene_called_twice" project 2. Open "test" scene 3. Run scene... Read more

1
votes
Won't Fix

Recompiling removes previously added references in VS17 solution

CodeEditors

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May 19, 2017

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Version/s: 2017.1.0b5

Steps to reproduce: 1. Open attached project 2. Open .sln file with Visual Studio 17 in the project directory 3. In solution explore... Read more

0
votes
Fixed

[linux] Unity player icon missing in builds

Linux

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May 19, 2017

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Version/s: 2017.1.0b6

-e: the icon for the executable is missing and a "?" is displayed instead --workaround: set a default icon yourself in player settin... Read more

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