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0
votes
Fixed

[DX12/Vulkan] Compute shader (Sort): Property (deadElementCount) at kern...

Package: Visual Effect Graph

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Feb 03, 2021

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Version/s: 10.3.0

Repro steps:1. Open an HDRP/VFX-enabled project2. Set the project's Graphics API to DX12 or Vulkan.3. Import the attached package.4.... Read more

0
votes
Fixed

Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...

Physics2D

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Jan 30, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open a new project2. Create an empty GameObject3. Add 2x Capsule Collider 2D to that GameObject4. Change one of ... Read more

0
votes
Fixed

[Shadergraph] Undoing an inline input entry to a node while an edge is p...

Package: Shader Graph

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Feb 03, 2021

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Version/s: 10.2.2

Reproduces in Master going back to 10.2.2Doesn't repro in 9.0.0-preview.73 Repro steps:1. Create a Universal Lit shadergraph2. Plug ... Read more

0
votes
Fixed

[UIR] R32G32B32A32_SFloat Not Supported on OpenGL ES 3.0 and 3.1

UI Toolkit

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Feb 03, 2021

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Version/s: 2019.4

With OpenGL ES 3.0 and 3.1, when the device supportes texture sampling from the vertex shader, we store the shader info data in a RG... Read more

0
votes
By Design

[UWP] [WMR] OnGUI UI Elements break on HMD

XR SDK

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Dec 04, 2020

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Version/s: 2018.4, 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "Test WMR GUI.zip" project2. Plug-in Acer HMD device2. Switch and Build to UWP3. Open Visual S... Read more

1
votes
Fixed

UIElementsEditorUtility exception causes an infinite layout error loop

Editor - Functionality

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Jan 26, 2021

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Version/s: 2020.2.1f1

Reproduction steps:1. Open any Project Expected result: The Project opens, if Layout fails to load, pressing "Load Default Layout" o... Read more

0
votes
Fixed

[XR][URP] RenderObjects RenderFeature does not render objects when Event...

Package: Scriptable Render Pipeline Universal

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Feb 01, 2021

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Version/s: 9.0.0-preview.72

Reproduction steps:1. Open the attached "render_objects_bug.zip" project2. Load the "SampleScene"3. Note that the "Drywall Panel" Ga... Read more

0
votes
Fixed

Assembly Definition and Assembly Definition Reference asset inspectors a...

IMGUI

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Feb 04, 2021

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Version/s: 2019.4.27f1, 2021.2.0a4

Steps to reproduce:1. Create/Open any project2. Create and select an Assembly Definition or Assembly Definition Reference file3. Obs... Read more

0
votes
Not Reproducible

[Editor] Script modification during playmode will garble Editor UI when ...

Package

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2

How to reproduce:1. Open the example scene in the attached "InputSystem_Warriors_Project.zip" project2. Enter PlayMode3. Edit any sc... Read more

0
votes
Fixed

Scene view Grid outlines become wide and blocky when a Game Object is se...

Scene/Game View

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Dec 22, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "GridLines"2. Open scene "SampleScene"3. In the Scene window, make sure Shading Mode... Read more

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