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Crash on opening project in 5.6.0b3
Unity crashes on project attached.No clear steps to reproduce. Unity was inactive for a while and crashed on opening of pre-existed ... Read more
Double separation lines are present in Override Controls in a DefaultVol...
Steps to reproduce: Create a new URP Project In the Project Browser go to the "Settings" directory and select "Default Volume Profil... Read more
[iOS] App crashes when trying to use WebCamTexture depth data on back tr...
Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more
[Windows] UnityPluginLoad is not called when the Native plug-in is embedded
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. Ob... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more
“DllNotFoundException: libassimp assembly:<unknown assembly> type:<unkn...
How to reproduce:1. Open the “Report“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console window Expected r... Read more
[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...
Steps to reproduce:1. Open user's attached project "DungeonCrawlTycoon.zip"2. Build it as an App bundle3. Notice the Task manager wh... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
[Android] Build crashes on CreateAllocationAsync when using IL2CPP Scrip...
How to reproduce:1. Open the “IN_21347” project2. Connect an Android device3. Press File → Build Settings and select your device in ... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open